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Название: 3D Game Engine Design. A Practical Approach to Real-Time Computer Graphics
Автор: Eberly D.H.
Издательство: Morgan Kaufmann
ISBN: 978-1558605930
Год издания: 2000
Страниц: 560
Язык: Английский
Формат: pdf
Размер: 71.6 Мб Мб
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Описание:
3D Game Engine Design is the first book to go beyond basic descriptions of algorithms and accurately demonstrate the complex engineering process required to design and build a real-time graphics engine to support physical realism. Faster algorithms will always win out over faster processors and assembly-language optimization techniques. Implementing those algorithms, however, can be a challenge for even experienced programmers.
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