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Книжка: 3D Game Engine Design. A Practical Approach to Real-Time Computer Graphics Автор: Eberly D.H. Издательство: Morgan Kaufmann ISBN: 978-1558605930 Год издания: 2000 Страниц: 560 Язык: Английский Формат: пдф Размер: 71.6 Мб Мб
Описание:
3D Game Engine Design is the first book to go beyond basic descriptions of algorithms and accurately demonstrate the complex engineering process required to design and build a real-time graphics engine to support physical realism. Faster algorithms will always win out over faster processors and assembly-language optimization techniques. Implementing those algorithms, however, can be a challenge for even experienced programmers.